=== System Info === Game Version: 2.1.18 Computer name: DESKTOP-NIEDCR7 CPU Vendor: GenuineIntel CPU Brand: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz OS Version: 6.2 OEM ID: 0 Physical CPUs: 4 Logical CPUs: 0 Page Size: 4096 Total Mem: 8129 MB Free Mem: 4382 MB === GPUs === Device name: \\.\DISPLAY1 Device string: NVIDIA GeForce RTX 3050 State flags: 00000005 Device name: \\.\DISPLAY2 Device string: NVIDIA GeForce RTX 3050 State flags: 00000000 Device name: \\.\DISPLAY3 Device string: NVIDIA GeForce RTX 3050 State flags: 00000000 Device name: \\.\DISPLAY4 Device string: NVIDIA GeForce RTX 3050 State flags: 00000000 === Settings === Render Engine: d3d9 Audio Engine: xaudio2 Steam: true Resolution: 1440 x 1080 Display Mode: fullscreen (1) Vertical Sync: enabled (2) Texture Resolution: medium (2) Texture Filter: anisotropic (3) Shadow Quality: high (3) SSAO Quality: high (3) Rendering Quality: low (1) Difficulty: normal Oldschool Mode: false === Software Failure === mod_assets/scripts/conditions.lua:1: attempt to call global 'defineCondition' (a nil value) stack traceback: mod_assets/scripts/conditions.lua:1: in main chunk [string "Dungeon.lua"]: in function 'import' mod_assets/scripts/init.lua:34: in main chunk [string "Dungeon.lua"]: in function 'loadInitFile' [string "CharacterGeneration.lua"]: in function 'init' [string "lib/class.lua"]: in function 'create' [string "NewGameMenu.lua"]: in function 'startGame' [string "NewGameMenu.lua"]: in function 'update' [string "GameMode.lua"]: in function 'update' [string "Grimrock.lua"]: in function 'display' [string "Grimrock.lua"]: in main chunk